A team that can make games maybe sometimes stuck even though they have a really good game.
Main aspect will be for the budget and how to make it well known. Yes of course if nobody knows the games how can they play.
Second aspect is the target who will play it and how can they be interested. This one we cannot predict well but we can sort by targeting.
Third part will be the game it self. This part very important when we want gamers to always stick to the games.
We want to grow together with studios and have both side benefits so grow bigger together.
We know studios should have good development in their products and seriously in it.
We are open for opportunity and from the services we have it will be good benefits for both side.